Cultist Card Series
The initial Cultist Card Packs Sale (Nov 9, 2020) included set of 120 cards: 100 Standard cards + 20 Cultists cards. Thus all these 120 cards had a unique border only in these packs. Find all the details here.
Cultists cards details
Average Cultist is a type of creature recognized for his swarming style. They are pretty weak separately but with every next cultist their synergy allows them to grow in strength significantly. So basically the more cultist You have, the stronger all the others become and that is what Your opponent wants to avoid, while playing against them.
They will be pretty low at mana cost so building a deck around them will give players early game advantage.
At this point most of our decks are relatively expansive manawise focusing on mid to late game, so this should give our players a nice alternative.
Cultist by rarity will consist of:
- 9 Common cards
- 5 Rare cards
- 3 Epic cards
- 2 Legendary cards
- 1 Mythical card
|Apprentice||Neutral||Creature||Dark Cultists||Common||Cultist||Has +2/+0 on Your turn||0||1||0|
|Hateful mob||Neutral||Creature||Dark Cultists||Common||Cultist||Your other cultists have +1/+0||1||1||1|
|Cultist Adept||Neutral||Creature||Dark Cultists||Common||Cultist||2||1||1|
|Vile recruiter||Neutral||Creature||Dark Cultists||Common||Cultist||Add two 1/1 cultists to Your hand||3||2||3|
|Combat cultist||Neutral||Creature||Dark Cultists||Common||Cultist||Frenzy||2||1||2|
|Mentor||Neutral||Creature||Dark Cultists||Common||Cultist||Deploy: Give all other friendly Cultists +1/+1||2||2||2|
|Fury rider||Neutral||Creature||Dark Cultists||Common||Cultist||Your cultists have +2/+0||2||3||3|
|Renegate||Neutral||Creature||Dark Cultists||Common||Cultist||LW: Summon Cultist Adept||3||2||3|
|Agonizing follower||Neutral||Creature||Dark Cultists||Common||Cultist||Fortify||2||1||1|
|Night priestess||Neutral||Creature||Dark Cultists||Rare||Cultist||Whenever You deploy another cultist, this gains +1/+1||2||2||3|
|The offering||Neutral||Spell||Dark Cultists||Rare||–||Draw two cards||–||–||4|
|Liquidator||Neutral||Creature||Dark Cultists||Rare||Cultist||Fortify. Fatal strike||1||2||2|
|Fanatik||Neutral||Creature||Dark Cultists||Rare||Cultist||Frenzy. Deploy: Mute target creature||2||1||3|
|Dire witch||Neutral||Creature||Dark Cultists||Rare||Cultist||Whenever your hero takes damage, sommon a 2/1 Cultist Adept||3||4||3|
|Treasurer||Neutral||Creature||Dark Cultists||Epic||Cultist||Deploy: Give all other friendly Cultists +1/+1||4||4||5|
|Sacrificial dagger||Neutral||Item||Dark Cultists||Epic||–||`+3/+0. Whenever wielder kills a creature, put random cultist to Your hand||–||–||3|
|Brainwash||Neutral||Spell||Dark Cultists||Epic||–||Convert target enemy creature into 2/1 adept, put it in Your side of the table||–||–||6|
|Dark Priest||Neutral||Creature||Dark Cultists||Legendary||Cultist||At the end of Your turn, deal 1 damage to enemy hero and add them to this creature`s HP||4||4||4|
|Executioner||Neutral||Creature||Dark Cultists||Legendary||Cultist||Deploy: If every creature in Your deck is a Cultist, they cost 1 less||2||2||3|
|Ritual master||Neutral||Creature||Dark Cultists||Mythical||Cultist||Summon two random Cultists at the end of Your turn||6||6||7|